, including all inherited members.
| calcNormalAsTriangles(bool is_smoothing) (defined in pgRend_Light) | pgRend_Light | |
| dataN(u16 index) (defined in pgRend_Light) | pgRend_Light | |
| getLightSetID() (defined in pgRend_Light) | pgRend_Light | |
| getPrim() const (defined in pgRend) | pgRend | [protected] |
| getRendBody() (defined in pgRend) | pgRend | [inline, protected] |
| getRendData(u16 index) (defined in pgRend) | pgRend | [inline, protected] |
| init(pgPrim *prim, pgID lts_id) (defined in pgRend_Light) | pgRend_Light | |
| init(pgPrim *prim, RendData *rend_data, pgID lts_id) (defined in pgRend_Light) | pgRend_Light | |
| init(pgPrim *prim, u32 body_size, u32 data_size) (defined in pgRend) | pgRend | [protected] |
| init(pgPrim *prim, u32 body_size, u32 data_size, void *rend_data) (defined in pgRend) | pgRend | [protected] |
| isActive() const (defined in pgRend) | pgRend | |
| pgDefineException(ExceptionInvalidArgument) (defined in pgRend) | pgRend | |
| pgDefineException(ExceptionInvalidCall) (defined in pgRend) | pgRend | |
| pgDefineException(ExceptionNotInitialized) (defined in pgRend) | pgRend | |
| pgRend() (defined in pgRend) | pgRend | [protected] |
| renderAllocBuffer(pgVec **pos_buf, pgCol **col_buf, r32 **uv_buf, pgVec **normal_buf, const pgPrim *prim, bool has_pos_buf, bool has_col_buf, bool has_uv_buf, bool has_normal_buf) (defined in pgRend) | pgRend | [protected, static] |
| renderCalcColorBuffer(pgCol *col_buf, const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderCalcUVBuffer(r32 *uv_buf, const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderCallPrimRenderWithDestroyingBuffer(pgPrim *prim, const pgMat &view) (defined in pgRend) | pgRend | [protected, static] |
| renderDisableAttribPointers(const pgShd *shd) (defined in pgRend) | pgRend | [protected, static] |
| renderDrawArrays(u8 prim_mode, u16 first, u16 count) (defined in pgRend) | pgRend | [protected, static] |
| renderGetPrimFinalColor(const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderGetPrimTextureN(const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderGetPrimWorld(const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderGetShaderAttribLocation(const pgShd *shd, u8 index) (defined in pgRend) | pgRend | [protected, static] |
| renderGetShaderTextureLocation(const pgShd *shd, u8 index) (defined in pgRend) | pgRend | [protected, static] |
| renderGetShaderUniformLocation(const pgShd *shd, u8 index) (defined in pgRend) | pgRend | [protected, static] |
| renderGetTextureParam(r32 *u_param_a, r32 *u_param_b, r32 *v_param_a, r32 *v_param_b, const pgTex *tex) (defined in pgRend) | pgRend | [protected, static] |
| renderIsTextureUVAdjustNeeded(pgTex *tex) (defined in pgRend) | pgRend | [protected, static] |
| renderSetAttribPointer_color(const pgShd *shd, u32 stride, const u8 *color) (defined in pgRend) | pgRend | [protected, static] |
| renderSetAttribPointer_color(const pgShd *shd, const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderSetAttribPointer_r32(u32 location, u8 size, u32 stride, const r32 *attrib) (defined in pgRend) | pgRend | [protected, static] |
| renderSetAttribPointer_texCoord(const pgShd *shd, u32 stride, const r32 *uv) (defined in pgRend) | pgRend | [protected, static] |
| renderSetAttribPointer_texCoord(const pgShd *shd, const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderSetAttribPointer_vertex(const pgShd *shd, u32 stride, const r32 *vert) (defined in pgRend) | pgRend | [protected, static] |
| renderSetAttribPointer_vertex(const pgShd *shd, const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderSetColorPointer(u32 stride, const u8 *color) (defined in pgRend) | pgRend | [protected, static] |
| renderSetColorPointer(const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderSetShader(pgShd *shd) (defined in pgRend) | pgRend | [protected, static] |
| renderSetTexCoordPointer(u32 stride, const r32 *uv) (defined in pgRend) | pgRend | [protected, static] |
| renderSetTexCoordPointer(const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderSetTexture(pgTex *tex1, pgTex *tex2, pgTex *tex3, bool is_bilinear) (defined in pgRend) | pgRend | [protected, static] |
| renderSetTexture(const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| renderSetUniform_localToScreen(const pgShd *shd) (defined in pgRend) | pgRend | [protected, static] |
| renderSetUniform_r32(u32 location, r32 uniform) (defined in pgRend) | pgRend | [protected, static] |
| renderSetUniform_s32(u32 location, s32 uniform) (defined in pgRend) | pgRend | [protected, static] |
| renderSetVertexPointer(u32 stride, const r32 *vert) (defined in pgRend) | pgRend | [protected, static] |
| renderSetVertexPointer(const pgPrim *prim) (defined in pgRend) | pgRend | [protected, static] |
| setActive(bool is_active) (defined in pgRend) | pgRend | |
| setLightSetID(pgID lts_id) (defined in pgRend_Light) | pgRend_Light | |
| ~pgRend() (defined in pgRend) | pgRend | [virtual] |